Riven

Role: CG Look Development Artist – Modeling, Texturing, Shading, Layout, Lighting, and Animation

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"Rebel Village" Tree Pod
"Monstrous Nightmare" Dragon
"Rebel Village"
"Monstrous Nightmare" Dragon
"Rebel Village" concept art
"Monstrous Nightmare" Dragon
"Prison Island" Interior
"Monstrous Nightmare" Dragon
"Prison Island" Exterior
"Monstrous Nightmare" Dragon
"Jungle Island" Entrance
"Monstrous Nightmare" Dragon
"Jungle Island" Interior
"Monstrous Nightmare" Dragon
"Jungle Island" Interior
"Monstrous Nightmare" Dragon
"Jungle Village"
"Jungle Village" Huts
"Monstrous Nightmare" Dragon
"Jungle Village" Hut Door
"Monstrous Nightmare" Dragon
"Temple Island" Main Entrance
"Monstrous Nightmare" Dragon
"Gehn's Lab"
"Monstrous Nightmare" Dragon
"Gehn's Lab" Interior
"Monstrous Nightmare" Dragon
"Ytram" containers
Book Press
"Monstrous Nightmare" Dragon
"Gehn's Temple" Interior
"Monstrous Nightmare" Dragon
"Gehn's Room" props
"Monstrous Nightmare" Dragon
"Gehn's Room" Journal
"Monstrous Nightmare" Dragon
"Ytram Cave"
"Monstrous Nightmare" Dragon
"Gehn's Lab" exterior
"Monstrous Nightmare" Dragon
"Ytram" creature
"Monstrous Nightmare" Dragon
Beetle ink well
"Monstrous Nightmare" Dragon
"Whark toy"
"Monstrous Nightmare" Dragon
Linking Books
"Monstrous Nightmare" Dragon
Gehn's Mic
"Monstrous Nightmare" Dragon
Gehn's Lab Beaker
"Monstrous Nightmare" Dragon
Gehn's journal
"Monstrous Nightmare" Dragon
Catherine's bowl
"Monstrous Nightmare" Dragon
"Jungle Island" Mushrooms
"Monstrous Nightmare" Dragon
Entrance Dagger
"Monstrous Nightmare" Dragon
"Myst 2"
"Monstrous Nightmare" Dragon
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